After I finished the RPG Maker contest I really wanted to start working on my game that would have a combat system similar to Ogre Battle on the Super Nintendo.  I started this project around September of 2014.  I've had a lot of help from my good friend and mentor Chris Deleon who has supported me every step of the way.  I highly recommend him if you're looking to get serious about making your own video games.

Six Aspects may be the first Same Time Strategy (STS) game melding the tactical nature of turn based systems with the challenging demand of real time strategy. This unique feature makes it highly accessible. Leverage the aspects of earth, fire, wind, water, lightning, and ice to re-take your rightful home in a fantasy world. Enjoy the strategic depth as different terrain types won't just shape the backgrounds but the very battles they are fought on!

Play your way! Command 6 squads made up of up to 7 troops to strategically control each stage. Initial release will include 13 stages. Expand your forces with 24 classes by using the unique duplicate system so that you'll never start a character at level one again!

Supported Platform Minimums

Windows 7 and Windows 10, 64-bit ver

Intel Core i7-3770 @ 3.4 GHz or AMDFX-8350 @ 4.0 GHz or better

Memory 8GB

Video Card: NVIDIA GeForce GTX 780 or AMDRadeon R9 290X (3 GB VRAM)

DirectX Version 9.0

Disk Space 1 GB

(PC) DirectX-compatible sound card